Learning to unwrap 3D models in Max. For some reason I could not get the various sections of the head to combine into one mesh, which would make texturing this significantly harder.
These were some Google Sketch-Up level designs I made for another module. Hardly high quality 3D work, but I feel the program has more promise than some designers give it.
Some further character concept sketches for my 3D model.
Mood board for my character. He is a Victorian Gentleman/Boxer. I also looked at Fight Club, and the artwork/style of Quentin Blake and Jonathan Rosenberg.